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01-10-11, 13:56 | #1 |
Banned
Data Registrazione: Feb 2011
Messaggi: 667
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Primi fix all'orizzonte
Primi fix su indicazioni provenienti dalla beta:
So there seems to be some confusion around what a beta is. That is why I am posting this in order to clear it up . Give it a good read When a new game is created or updated, there are several stages in development before the product can be sold in the commercial marketplace. You might remember our Alpha Trial from July which was the first stage, in which the game is tested by software testers and gamers. A beta version is the name for the second stage of software testing. The beta version of a software release is considered to be a preview. It has most of the standard features, but is not yet ready for wide release or sale. During this point, the studio will collect feedback from users about the product's usability — what they like and what should be changed — before the game´s wide release. A beta version of a game can be either a closed beta, which is limited to a specific group of users, or an open beta, which is available for the general public to use. Today, most games are first released in beta version for testing. The amounts of people flocking to our Open Beta is fantastic! We are happy to see so many players enjoy this Open Beta, and giving us their valuable feedback on the experience on the Battlelog forums. This blog post is the first in a series of posts that will outline some of the changes we are making in the final game thanks to your feedback and participation in the Open Beta. A SELECTION OF CHANGES FROM OPEN BETA TO FINAL, PART 1 (Not a complete list – for up to date news, visit the News section in Battlelog) * Fixed occasional client crash when reviving. * Fixed killcam showing glitched area under map if your killer is dead. * Issue with spawning on dead squad mates fixed. * Fixed a bug where shooting at a moving enemy could cause more than the intended amount of damage. * Crosshairs for shotguns have been replaced with a new, thinner, art. * A subtle low health screen effect has been added. * Tweaked scores of Medals and Service Stars. * Tweaked the Rank progression. * Pushing prone on console will not play the animation twice. * Fixed loss of Squad Leader after EOR at some times. * Framerate stability fixes. * The 3D spotting icons has been tweaked to better match the target’s visibility. Icons will show frequently less on mostly obscured targets. * Fixed issue with crosshair disappearing after round transition. * Fixed issue with crosshair disappearing after trying to deploy while the countdown timer still active. * Squad list now shows specializations chosen, VOIP activity and dead squad mates. * Non working options in squad menu fixed: "Private" flag and "Switch Teams". |
01-10-11, 14:48 | #2 |
Data Registrazione: Sep 2009
Messaggi: 2,330
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la lista è troppo corta xd
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01-10-11, 14:54 | #3 | |
Banned
Data Registrazione: Feb 2011
Messaggi: 667
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Citazione:
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01-10-11, 16:03 | #4 |
Data Registrazione: Dec 2009
Località: Matera (MT) - Lucania
Messaggi: 1,121
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