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11-09-10, 03:31 | #1 |
Data Registrazione: Jun 2009
Messaggi: 3,678
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Rcon Comandi Procon
Command Response Scopes (default)
! Responses will be displayed to everyone in the server. Everyone will see "Phogue has been kicked for team killing". @ Responses will only be displayed to the account holder that issued the command. The command issuer will see "Phogue has been kicked for team killing" but no one else will. # Responses will be displayed to all players that hold an account ("display to admins only"). Only account holders will see "Phogue has been kicked for team killing". All error messages are privately sent to the command issuer Commands (default) Kicking / Banning @kick [playername] [optional: reason] Kicks a player from your server The reason will appear in the response and is used to display to the player on the games menu Requirements: Minimum of kick privileges @tban [playername] [time in minutes] [optional: reason] Temporarily bans a player from your server for a set time in minutes The reason will appear in the response and is used to display to the player on the games menu By default procon will not allow users with only temporary ban privileges to ban for longer than an hour Requirements: Minimum of temporary ban privileges @ban [playername] [optional: reason] Permanently bans a player from your server The reason will appear in the response and is used to display to the player on the games menu Requirements: Permanent ban privileges Killing @kill [playername] [optional: reason] Kills a player The reason will appear in the response and message sent to the player Requirements: Minimum of kill privileges @nuke [optional: team] Kills every player in the server, or if a team is specified will kill every player on that team Has a 10 seconds countdown that can be canceled with the @cancel command Requirements: Minimum of kill privileges Communication @say [text] Says [text] for everyone to see from the Server Requirements: Must hold an account with procon @psay [playername] [text] Says [text] to a specific player from the Server Requirements: Must hold an account with procon @yell [text] Yells [text] for everyone to see in the middle of their screen Requirements: Must hold an account with procon @pyell [playername] [text] Yells [text] to a specific player in the middle of their screen Requirements: Must hold an account with procon Map controls @restart [optional: timer] Restarts the current map If specified will display a countdown timer than can be canceled with the @cancel command Requirements: Must have "Use Map Functions" privileges @nextlevel [optional: timer] Forwards to the next level If specified will display a countdown timer than can be canceled with the @cancel command Requirements: Must have "Use Map Functions" privileges Player control @move [playername] Moves a player to another team. Swaps them in Rush, Conquest, Squad Rush and will cycle through the 4 teams in Squad Deathmatch Queues the player and will move them when the next die Requirements: Must be able to move players between teams and squads privileges @move [playername] [squad] Moves a player into a squad on their same team Queues the player and will move them when the next die Requirements: Must be able to move players between teams and squads privileges @move [playername] [team] Moves a player onto another team in no squad Queues the player and will move them when the next die Requirements: Must be able to move players between teams and squads privileges @move [playername] [team] [squad] Moves a player onto another team and into a specific squad Queues the player and will move them when the next die Requirements: Must be able to move players between teams and squads privileges @fmove fmove functions exactly like all of the @move commands except forces the move immediately by killing the player Requirements: Must be able to move players between teams and squads privileges Countdowns @cancel Cancels all countdowns initiated by the account holder You cannot cancel other account holders countdowns Requirements: Must hold an account with procon
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