Visualizza Versione Completa : BC2 Topic ufficiale: Bad Company 2
Visto che ci sono vari post su bc2 apro questo così si potranno postare news, recensioni e quant'altro senza andare ot:)
[Only Registered Users Can See Links]
piccola recensione :D
alcune info sui kit del nuovo bad comopany 2
ASSALTO:
Aek971
Fully automatic assault rifle. [automatico]
30 rounds in a magazine. [30 colpi in un caricatore]
800rpm.
Medium accuracy. [precisione]
medium range. [distanza]
Medium power. [potenza]
medium mobility. [mobilità/movimento]
Xm8
Points needed to unlock: 1300
Fully automatic assault rifle.
30 rounds in a magazine.
750rpm.
Medium accuracy.
Medium range.
Medium power.
Medium mobility
F2000
Points needed to unlock: 4300
Fully automatic assault rifle
30 rounds in a magazine
800rpm
Low accuracy
Medium range
Medium power
High mobility
Aug
Points needed to unlock: 81000
Fully automatic assault rifle
30 rounds in a magazine
800rpm
Low accuracy
Medium range
Medium power
High mobility
An94
Points needed to unlock: 116000
2 round burst assault rifle
30 rounds in a magazine
600rpm
High accuracy
Long range
High power
Low mobility
M416
Points needed to unlock: 211000
Fully automatic assault rifle
30 rounds in a magazine
700rpm
Medium accuracy
Medium range
Medium power
Medium mobility
M16
Points needed to unlock: 274000
3 round burst assault rifle
30 rounds in a magazine
800rpm
High accuracy
Medium range
Medium power
Low mobility
MEDICO:
Pkm
Fully automatic light machine gun
100 rounds per magazine
650rpm
Medium accuracy
Long range
Medium power
Low mobility
Medium recoil [rinculo]
M249
Points needed to unlock: 1100
Fully automatic light machine gun
200 rounds per magazine
800rpm
Medium accuracy
Long range
Medium power
Low mobility
Medium recoil
Qjy88
Points needed to unlock: 3600
Fully automatic light machine gun
200 round per magazine
650rpm
Medium accuracy
Long range
Medium power
Low mobility
High recoil
M60
Points needed to unlock: 69000
Fully automatic light machine gun
100 rounds per magazine
550rpm
High accuracy
Long range
High power
Low mobility
High recoil
Xm8lmg
Points needed to unlock: 98000
Fully automatic light machine gun
100 rounds per magazine
750 rpm
Medium accuracy
Medium range
Medium power
Medium mobility
Medium recoil
Mg36
Points needed to unlock: 180000
Fully automatic light machine gun
100 round per magazine
750rpm
Medium accuracy
Medium range
Medium power
Medium mobility
Medium recoil
Mg3
Points needed to unlock: 233000
Fully automatic light machine gun
100 rounds per magazine
1000rpm
Low accuracy
Medium range
Low power
Medium mobility
Low recoil
GEGNERE:
9a91
Fully automatic carbine
20 round in a magazine
600rpm
High accuracy
Short range
Medium power
High mobility
Silenced [con silenziatore]
Scar
Points needed to unlock: 600
Fully automatic carbine
30 rounds per magazine
600rpm
Medium accuracy
Short range
Medium power
High mobility
Silenced
Xm8c
Points needed to unlock: 2100
Fully automatic carbine
30 rounds per magazine
750rpm
Medium accuracy
Short range
Medium power
Very high mobility
Silenced
Aks74u
Points needed to unlock: 27000
Fully automatic carbine
30 rounds per magazine
750rpm
Medium accuracy
Short range
Medium power
High mobility
Silenced
Uzi
Points needed to unlock: 57500
Fully automatic sub machine gun
32 rounds per magazine
900rpm
Low accuracy
Short range
Low power
Very high mobility
Silenced
Pp2000
Points needed to unlock: 79000
Fully automatic sub machine gun
40 rounds per magazine
1000rpm
Low accuracy
Short range
Very low power
Very high mobility
Silenced
Ump45
Points needed to unlock: 173000
Fully automatic sub machine gun
25 rounds per magazine
600rpm
Medium accuracy
Short range
Medium power
Very high mobility
Silenced
CECCO:
M24
Bolt action sniper rifle
5 rounds per magazine
Extremely accurate
Very long rage
High power
Very low mobility
Qby88
Points needed to unlock: 1200
Semiautomatic sniper rifle
10 rounds per magazine
Medium accuracy
Long range
Medium power
Low mobility
Sv98
Points needed to unlock: 3900
Semi automatic sniper rifle
10 rounds per magazine
Medium accuracy
Long range
Medium power
Low mobility
Svu
Points needed to unlock: 74000
Semiautomatic sniper rifle
10 rounds per magazine
Medium accuracy
Long range
Medium power
Silenced
Low mobility
Gol
Points needed to unlock: 105000
Bolt action sniper rifle
5 rounds per magazine
Extremely accurate
Very long range
High power
Very low mobility
Vss
Points needed to unlock: 191000
Automatic sniper rifle
10 rounds per magazine
Medium accuracy
Medium range
Low power
Silenced
Medium mobility
M95
Points needed to unlock: 248000
Bolt action sniper rifle
5 rounds per magazine
High accuracy
Extreme range
Extreme power
Very low mobility
Spero possa esservi utile:)
therevenge
09-03-10, 01:52
grazie rambo!!!
grande rambo, grazie!
bisognerebbe procurarsi proprio tutta la guida strategica...;)
w
grazie rambo!!!
di nulla, poi metto anche la lista delle mappe obiettivi vari da raggiungere
QuartoColono
09-03-10, 18:06
Ma è meglio o peggio di MW2?
Mi pare di intuire meglio, data la desertificazione che noto nel ts di MW2...
Ma è meglio o peggio di MW2?
Mi pare di intuire meglio, data la desertificazione che noto nel ts di MW2...
sono due cose totalmente diverse cod è arcade bc2 per niente, in bc2 devi saper sparare e saper giocare sopratutto di testa
quindi o ti piace o lo odi
per me è bellissimo questa è guerra pura cod è un giocattolino:D
sono due cose totalmente diverse cod è arcade bc2 per niente, in bc2 devi saper sparare e saper giocare sopratutto di testa
quindi o ti piace o lo odi
per me è bellissimo questa è guerra pura cod è un giocattolino:D
Se vuoi la guerra pura devi giocare ad Arma 2, BC2 è un bel gioco ma mooolto arcade! :rolleyes:
Se vuoi la guerra pura devi giocare ad Arma 2, BC2 è un bel gioco ma mooolto arcade! :rolleyes:
bè allora cod è mooooooooooooooooooooooooooooooooooooooooolto arcade:D
---------- Post added at 20:28 ---------- Previous post was at 20:19 ----------
Obiettivi online
Multiplayer Knowledge 15
Raggiungi Rank 10 (Sergeant I)
Multiplayer Elite 50
Raggiungi Rank 22 (Warrant Officer I)
Assault Expert 15
Sblocca 3 armi in Assault kit
Engineer Expert 15
Sblocca 3 armi in Engineer kit
Medic Expert 15
Sblocca 3 armi in Medic kit
Recon Expert 15
Sblocca 3 armi in Recon kit
Battlefield Expert 50
Sblocca tutti i kit o i veicoli
15 Minutes of Fame 15
Gioca 15 minuti
Mission… Accomplished. 15
In una partita online effettua una uccisione col coltello, con l’M60 e con l’RPG-7
Pistol Man 15
5 uccisioni con ogni pistola
Airkill 15
Uccidi un nemico dall’elicottero
Et Tu, Brute? 15
Uccidi col coltello 5 compagni
Demolition Man 15
Ottieni 20 demolish uccisioni
Careful Guidence 15
Abbatti un elicottero nemico con l’RPG fisso
The Dentist 15
Headshot con il reapair tool
Won Them All 15
Vinci una partira in ogni modalità
Squad Player 30
Ottieni la Gold Squad Pin 5 volte
Combat Service Support 15
Effettua 10 riparazioni, cure, resurrezioni
Award Aware 15
Ottieni 10 premi diversi
Award Addicted 30
Ottieni 50 premi diversi
---------- Post added at 20:48 ---------- Previous post was at 20:28 ----------
per chi usa il geniere
questi sono i colpi necessari per distruggere i mezzi
Carl Gustav vs Bradley
Front: 5 hits [davanti]
Side: 3 hits [di fianco]
Rear: 3 hits [retro]
RPG vs Bradley
Front: 4 hits
Side: 2 hits
Rear: 2 hits
Carl Gustav vs Anti-Air
Front: 5 hits
Side: 4 hits
Rear: 3 hits
RPG vs Anti-Air
Front: 4 hits
Side: 2 hits
Rear: 2 Hits
Carl Gustav vs Bangbus
Front: 1 hit
Side: 1 hit
Rear: 1 hit
RPG vs Bangbus
Front:1 hit
Side: 1 hit
Rear: 1 hit
Carl Gustav vs Main Battle Tank
Front: 5 hits
Side: 3 hits
Rear: 3 hits
RPG vs Main Battle Tank
Front: 4 hits
Side: 2 hits
Rear: 2 Hits
volevo dirvi che il valore della terza colonna che vedete non è il ping reale sto cercando di capire cosa indichi, è sempre qualcosa legato al ping cmq
il ping reale è quello che vedete prima di entrare nel server
Forse ho capito, è il livello di abilita' sbloccate non ricordo adesso la sigla
hohoho che post dettagliato ;) complimenti cmq molto bello davvero sembra molto stimolante..speriamo che non venga mai il tramonto per la saga battlefield!:ranting:
DICE, casa produttrice di Battlefield: Bad Company 2 ha annunciato che la patch per la versione PC del gioco che sarebbe stata dovuta rilasciare ieri sarà rilasciata nella giornata di oggi in seguito a dei bugs e dei crash trovati nell'update di ieri, ora completamente risolti
speriamo sta patch funzioni
raga qualcuno sa come eliminare un soldato?
ne ho creati 5 per sbaglio a non me li fa più eliminare:ranting:
[Only Registered Users Can See Links]
il nostro bf va alla grande, però ancora troppi bug ci stanno:ranting3:
.Armstrong.
18-03-10, 21:34
Ciao a tutti,avevo una domanda,ma gli sblocchi che si ottengono con il codice della limited ti permettono di avere in anticipo armi che,raggiungendo un certo livello,si possono avere cmq oppure sono cose create apposta per la limited?
Ciao a tutti,avevo una domanda,ma gli sblocchi che si ottengono con il codice della limited ti permettono di avere in anticipo armi che,raggiungendo un certo livello,si possono avere cmq oppure sono cose create apposta per la limited?
si posso avere cmq
segnalo un sito per vedere i server italiani
[Only Registered Users Can See Links]
.Armstrong.
19-03-10, 21:54
ah allora non lo inserisco il codice, hard way is the better way:mad:
ah allora non lo inserisco il codice, hard way is the better way:mad:
no mettilo cmq ti sblocca delle mappe
per quanto riguarda gli sblocchi te ne fa avere alcuni prima
ma il codice vip serve per avere i dlc che sono annunciati per il 30 marzo, dovrebbero uscire due nuove mappe e alcune cosine per i kit
ma il codice vip serve per avere i dlc che sono annunciati per il 30 marzo, dovrebbero uscire due nuove mappe e alcune cosine per i kit
in pratica quel codice fa in modo che chi si compra il gioco usato, debba pagare 15dollari alla EA per avere i dlc / aggiornamenti che vi saranno in futuro
.Armstrong.
20-03-10, 14:50
mmm visto che non ho scelta..però non mi garba molto questa cosa,veniamo privati di un'esperienza di gioco così,avrebbero dovuto mettere un codice vip e un codice per gli sblocchi,ah una cosa non mi è chiara,ahimè sono secoli che non gioco a un battlefield.Riguarda l'avanzamento di livello,è come se fosse un mmorpg?nel senso...la classe che si sta usando,mentre si avanza di livello,ottiene degli sblocchi,se poi siamo al livello 10 e facciamo un po un'altra classe,per esempio,quella classe avrà un grado di sblocchi equivalente al livello uno con la differenza che farà ancora + fatica a sbloccare nuovi oggetti man mano che si avanza con i livelli giusto?a questo punto mi sorge spontaneo chiedere: arrivati al cinquantesimo livello solo una classe avrà ottenuto tutti gli sblocchi possibili?
Ragazzi solo per riportarvi alcuni numeri di questo fantastico gioco:
* 81 miliardi punti sono stati guadagnati in sessioni di multiplayer online
* 43 milioni di armi e gadget sono stati sbloccati in multiplayer on-line
* Più di 6 milioni di visualizzazioni video su YouTube
* 2,9 milioni ore sono state spese a giocare online nelle ultime 24 ore
* 230k di picco-concorrenti-utenti (PCUS)
Altro che MW2!!! BFBC2 Rulez!!
.Armstrong.
22-03-10, 14:13
A parer MIO,il multiplayer di bf è un gradino sopra a quello di mw2 senza considerare certe situazioni che fan rotolare dalle scale mw2.I bf poi hanno una notevole tradizione alle spalle, quindi è un gioco "skillato" XD
A parer MIO,il multiplayer di bf è un gradino sopra a quello di mw2 senza considerare certe situazioni che fan rotolare dalle scale mw2.I bf poi hanno una notevole tradizione alle spalle, quindi è un gioco "skillato" XD
per me non c'è storia tra cod e bf e la sezione a cui sono iscritto lo conferma:D
poi questo bad company 2 è solo un giochetto per far passare l'attesa di BF3, quello sarà il vero gioco che annienterà la concorrenza :D
.Armstrong.
23-03-10, 02:44
Se questo e' considerato giochino ci sono le premesse per un gioco mica da ridere.I bf in questo campo sono sempre tra i migliori se non i migliori in assoluto
Casanova86fr
23-03-10, 12:49
A parer MIO,il multiplayer di bf è un gradino sopra a quello di mw2 senza considerare certe situazioni che fan rotolare dalle scale mw2.I bf poi hanno una notevole tradizione alle spalle, quindi è un gioco "skillato" XD
Arm...atteno perchè di skillato al momento c'è solo il tuo sederino :bottom: quando amentiamo le kill??? :ranting: tra poco le tue morti ti raggiungono...ihihihihihi :bash:
.Armstrong.
23-03-10, 13:48
XD mi sa che hai capito male,con "skillato" intendo navigato,con skill(abilità),te poi ci giocherò 1 ora e mezza al giorno se e quando ci gioco XD l'ho appena preso,dammi tempo,cmq se vuoi ci vediamo ingame e ti uccido .__. ma poi credo si sia bloccata sta tag maledetta(anche se è strafiga) è ferma così da un paio di giorni :ranting:
Come potete leggere qui a seguito stanno lavornado per risolvere i vari bugs di questo favoloso gioco.
Alcuni sono già in fase di fix altri invece solo in fase di studio.
(Non metto la traduzione poichè con google viene una schivezza.)
Spero vi possa interessare:
DICE Rep Joe Grant has posted a list of known problems with Bad Company 2, and the status of each problem. It’s sad to see that there are not any mentions of server side crash’s. It’s mostly client based stuff. Server crash’s are killing server owners literally. Below you will find the full list, as well as the link to the EA UK Forum’s post:
Sticky post about issues DICE are going to research following user feedback with comments.
Thanks to the many people who have contributed. We will edit this post and respond to issues as time goes on. This list is only “Bugs/Issues” and not “Feedback”.
If you wish to contribute please add issues and feedback to: [Only Registered Users Can See Links]
Also, the “suggestions” section has been removed. This does not mean we are ignoring this, we are just looking at known issues in this area. Screenshots and videos are also removed for cleanliness of the thread.
Again, thank you for your feedback. We are working hard to make this game enjoyable for you.
- EA disconnects: Work ongoing in this area. Largely down to bandwidth, mostly fixed. This is different to being disconnected from a game server.
- CTD’s: There were several CTDs reported. We have already addressed some in patches for CTDs when loading MP maps. Work on CTDs will continue. When reporting a CTD please don’t just say “my PC crashed to desktop”. We need to know what you were doing in game when this occurred in order to be able to research the problem.
- Punkbuster: Server update solved the punkbuster issue. Hacks/Cheats bans on going
- Unable to login problems: As with EA Disconnects above
- Autobalance: This is an ongoing area we are researching. We realize the frustration this causes. A re-write is underway to address Autobalance and joining friends which leads to team balance issues.
- Server Browser is slow: We are addressing this with each patch update. Sort by PING should now work. Clicking cancel should return 100 servers within 5 seconds. We are looking to introduce a list by region (Europe, North America Asia) – not confirmed as feasible yet.
- Ability to take a screenshot: not currently supported
- Scoreboard text overlaps: Fixed
- Scoreboard does not always display ping on certain game types (Squad Deathmatch): Being researched. Data actually shows round trip latency for a packet.
- Switching teams when you are dead, often makes you respawn in enemy territory on Rush Mode: Being researched.
- Server info when loading tends to wander off designated text area when the message is too long:Known issue on the list, minor at present.
- Server browser filter does not always filter correctly: As above, we are working on several issues in this area.
- When joining servers, server browser will often say “Please Wait”: Should be Fixed to display Server Full or Password required message. Please feedback.
- Ping in-game differs from real ping (usually 50-100ms difference): This is due to round-trip latency for an in game packet.
- Not always able to chat at the end of a round: Being researched. Does not affect all users.
- Points gained after death are not awarded at all: Design issue, see other threads.
- After a round, sometimes the win or lose screen does not execute: Fix underway.
- Various friend’s list issues: Fixes underway.
- GUI issues while playing HardCore mode: Being researched.
- Vsync option is not working for certain users: Being researched.
- Sound settings (hi-fi, wartapes, etc.) reset upon exit of game: Fix underway.
- MG36 scope has no red dot in hardcore mode: Being researched.
- Vehicle optics zoom in sometimes doesn’t work or gets stuck in zoomed in mode: Being researched.
- Possible to get stuck half way trying to jump through certain windows, have to die or suicide to get out:Being researched (unlikely fix).
- Certain vehicle weapons fire inconsistently (heli and APC cannon), sometimes firing bursts other time firing just 1 shot: Being researched.
- Users with ATI cards are experiencing longer-than-normal load times: Known issue.
- Users with ATI cards in Crossfire have reported texture flashing/glitching: Being researched.
- Helicopters still rubberband when hit by AA: Being researched (potential latency between server and client)
- Dead white pixel in the bottom right-hand corner: Yep… issue with empty HUD and minor for the large part.
- Dead pixels on letterbox bars in singleplayer: Being researched.
- Scrollwheel becomes “inverted” while trying to change weapon when sprinting: Known issue, potential fix soon.
- Iron sights/Gun models should scale with FOV: Being researched (model redesign is difficult at this stage)
- After a round, many times the “Unlock Progression” page will not show your next upgrades for any class: Server data issue. The progression stats are hosted on a different server to the main game and fail safes kick in when high traffic from stats websites occur and people are playing.
- “Awards Collected” descriptions on the Stats page point to dates that are before the BC2 release date: Being researched.
- 4x ACOG scope & Red Dot Sight disappear on Assault kit when using 40mm grenade launcher: Being researched (model redesign is difficult at this stage)
- The “Play Now” button occasionally tries to connect to password-enabled servers: To be adjusted in future update. Should look for non-password, non HC, non Full, non empty, low ping. On going.
- Alt + Tab (Minimize to desktop) does not work. Only works when you have other windows open and can switch to them: Being researched. Low priority at present.
- M1 Garand does not appear in-game for Battlefield Veterans after entering code: Fixed, please feedback.
- Knife is glitched: Design issue plus latency.
- Spotting doesn’t function properly many of the times: Being researched. Potential issue with cool down timer.
- Some unlocks don’t unlock at the required levels/experience: Believed to be largely fixed. Please research.
- Joystick issues: Being researched.
- Textures flicker on many maps, including misplaced ships and buildings: Some work done in this area, potential driver issues remaining.
- The built-in VOIP does not work: Intermittent, being researched.
- The UAV station, when operating UAV, has a graphical positional problem, making the UAV station appear to be “floating” and not stationary: Yes, low priority.
- Pings aren’t showing up in the Steam version: Believe fixed, feedback please.
- Game is not actually shutting down after Exiting the game in the Steam version: Being researched.
- The unlock progression of a specific item does not show up if you have used it after picking up someone else’s kit: Design issue
- Malfunctioning C4 (does not always detonate):Being researched.
- Fix the M14 description or the amount of ammo in the clip (description says 20 rounds in a clip, but it’s only 10): On the list, not super urgent (but its poor polish, yes).
- Floor texture glitching after explosion: Terrain deformation, probably wont fix.
- FOV keeps resetting to 55 in singleplayer every time a cut scene plays: Known issue, being researched.
- Dog Tags collection screen has UI bug for numbers over 3 digits: Yep, minor and may not address.
- The wartapes sound option makes louder sounds like gunfire and bomb explosions very static-like: Being researched.
- Smoke GL malfunctions. Either does not detonate or does not show as detonated on users screen: Being researched, potential config issue.
- Flight sticks don’t function fully with this game: Being researched.
- Bullets passing through walls only leave holes on 1 side: Yes… J
- Shotgun crosshairs still appear despite the server crosshair option turned off: Being researched.
- Quadbike horn can´t be heard by other players: Being researched. Expected to be a combination of factors affecting this making a fix difficult.
- Sending friend invites is very inconsistent: Fix underway.
- When spawning on a quadbike, you are able to view 360° instead of 180°: Whilst an issue, unlikely to be addressed.
- Bugged reload animation for the Neostad 2000: Being researched (model redesign is difficult at this stage)
- No squad repair points if a squadmember stays on the second /gunner seat: Believe fixed, please feedback.
- No squad text chat in vehicles: Agreed, fix planned.
- Can’t spawn on a squad member in the water: Intentional, should occur when you can’t use weapons in the water.
- Isla Innocentes-specific building glitch for MCOM’s. Destroying fence next to building, levels the building, effectively destroying the MCOM in the process: Oops. We will work on a fix for this.
- “Most Scored By” Section shows more kills on a weapon than the cumulative kills for that round: Being researched.
- MG shield will sometimes block your view, instead of enabling you to see through it: DX9 specific, fix planned.
- 4x ACOG scope for different weapons “float” 1-2 inches in front of scope’s model: Being researched (model redesign is difficult at this stage)
- GOL Magnum Sniper with 4x ACOG Scope & Red Dot Sight has graphical errors: This was a driver issue we believe to be fixed. Feedback please.
- Award Scores at the end of a match are bugged: Being researched.
- “Floating window” after destroying wall. Also, there are textures still visible from the grenade explosion on the wall: Unlikely to be fixed.
-Shadows are very pixelated. Max AA/AF & all HIGH settings won’t help smooth out the jagged shadow edges: Unlikely to be fixed. Possible configuration issue.
- Awards (medals) are bugged when being awarded: Being researched.
- MEDK R+ and MEDK H+ descriptions are swapped: Being researched. Low priority at present.
miiii quanti bugs! :eek:
meno male che molti sono (dicono...) in via di risoluzione o studio...!
w
il gioco che crasha ancora non l'hanno risolto:D
fortuna che lo fa di meno ora
.Armstrong.
23-03-10, 21:32
Il bug + grave è quello delle direct che non ti permettono di usare le torrette XD è invasivo.Ah avrei una domanda che non centra niente XD la firma che ho qui sotto e che molti altri hanno deve essere aggiornata ogni tanto o si aggiorna da sola con le statistiche?(più vado avanti a scrivere e meno mi convince l'ultima delle possibilità XD)
.Armstrong.
25-03-10, 18:51
Com'è che la mia firma non compare +?O_o quella con tutte le statistiche di gioco
Strano Armstrong...poi solo a te...prova a rimetterla?
PS ci sono novità importanti:
Battlefield Bad Company 2 has been out for 3 weeks now and players around the world have been waging a digital war in the latest installment of the Battlefield Series. Nvidia and ATI have both released new drivers over the past few days, that improve overall performance of their video cards. BadCompanyTwo.com recommends updating your video card’s drivers to the latest versions to make sure you get the most out of your PC Bad Company 2 experience.
Below you will find each camp’s new drivers, change logs, and download link information:
Nvidia: Team Green has just released their newest BETA drivers (197.25) that add increased speed and optimization for SLI and Multi-GPU Cards for Bad Company 2. I can tell you that even if your not running a SLI or Multi-GPU setup, your probably still going to see around a 5%-10% increase in FPS. These 197.25 drivers were released March 23rd. They also fix the Fan Speed bug that some Nvidia users were getting when setting their computers to “Sleep Mode”. These are not WHQL Certified, but me, and most of my Nvidia friends have been using them issue free for the past couple of days.
Nvidia Download Page:
[Only Registered Users Can See Links]
Change Log:
* dds support for Next Generation ION.
* Adds support for GeForce GT 320, GeForce GT 330, and GeForce GT 340.
* Upgrades PhysX System Software to version 9.10.0129.
* Upgrades HD Audio driver to version 1.0.9.1 (for supported GPUs).
* Increases performance in several PC games from v196.21 WHQL. The following are examples of measured improvements. Results will vary depending on your GPU and system configuration:
*
o Up to 13% performance increase in Crysis: Warhead with a single GPU
o Up to 30% performance increase in Crysis: Warhead with SLI technology
o Up to 13% performance increase in H.A.W.X with single GPU
o Up to 15% performance increase in H.A.W.X with SLI technology
o Up to 30% performance increase in Left 4 Dead with single GPU
o Up to 28% performance increase in Left 4 Dead with SLI technology
* Adds SLI and multi-GPU support for top new gaming titles including Assassin Creed II, Battlefield: Bad Company 2, Command and Conquer 4: Tiberium Twilight, Grand Theft Auto IV: Episodes from Liberty City, Mass Effect 2, Napoleon: Total War, and Zombie Driver.
* Enhanced SLI support for Metro 2033, Supreme Commander 2, Unigine, and World of Warcraft.
* Adds Ambient Occlusion support for Call of Juarez: Bound in Blood, Need for Speed: Shift, Resident Evil 5, RUSE, and Street Fighter IV.
* Adds override anti-aliasing support for Mass Effect 2.
* Includes numerous bug fixes. Refer to the release notes on the documentation tab for information about the key bug fixes in this release.
* Users without US English operating systems can select their language and download the International driver here.
ATI: Team Red has released their newest Catalyst 10.3 Drivers that improve map load time in Bad Company 2’s Multiplayer. They also address a few graphical glitch bugs such as flashing textures, and particles.
ATI Download Page:
[Only Registered Users Can See Links]
Change Log:
Known Issues Under All Windows Operating Systems
The following section provides a summary of open issues that may be experienced under the Windows operating system in the latest version of CatalystTM. These include:
* Loading time between maps in “Battlefield 2: Bad Company” may be long
Known Issues Under the Windows 7 Operating System
The following section provides a summary of open issues that may be experienced under the Windows 7 operating system in the latest version of CatalystTM. These include:
* In-game V-sync option might not function in “Battlefield 2: Bad Company” until resolution/refresh rate mode change
* Flashing black block corruption may be visible in “Battlefield 2: Bad Company” on some ASICs
* Intermittent flickering and flashing textures may be visible in “Battlefield 2: Bad
Company” on some ASICs
Spero possa esservi utile.
Appena torno a casa da lavoro aggiorno i driver della sk video così vediamo se almeno il problema del caricamento mappe è risolto...:clapping:
.Armstrong.
25-03-10, 21:58
Io l'ho anche rimessa ma non funge,ho letto che per alcuni le firme non funzioneranno per un certo periodo di tempo..è scritto sul sito..che sfiga..noto che anche fox non ha + la firma .__.
.Armstrong.
27-03-10, 12:58
A me continua a non fungere la firma >.< è questo almeno il link da inserire? url=[Only Registered Users Can See Links]][Only Registered Users Can See Links][/url
allucinante ho dovuto togliere le quadre per farvi vedere il link altrimenti non lo mostrava >.<
vBulletin® v3.8.9, Copyright ©2000-2025, vBulletin Solutions, Inc.